In my case study, I explored how media industries shape media audiences.
More specifically, I aimed to illustrate how Marvel Studios, uses the concept
of transmedia to shape media audience to watch Marvel films and consume other
media in tandem to the films. Marvel films have shape media audiences through
its “cinematic universe” through its television, flagship comic books, video
games, etc. Additionally, Marvel Studios use “Easter eggs” and “Post credit
scenes” to entice audience members to seek other media to understand the full
story of Marvel plot lines as well as anticipate for future media.
Marvel Studios is a prime example
of how contemporary media industries shape media audiences through transmedia
storytelling. According to Ádám Richter, transmedia storying telling is a story
unfolding “across multiple media platforms, with each new text making a
distinctive and valuable contribution to the whole” (2016). Within its own
Marvel Cinematic Universe, Marvel successfully gets their audience to eagerly
participate in consuming the films as well as associated media because Marvel
has been able to create anticipation “for future films to the extent that each
film not only is an event/text in itself, but serves as a promotional tool for future
events/texts” (Beaty 322). The anticipation for getting the whole story through
consuming Marvel media is created through theatrical conventions such as Easter
eggs and Post credit scenes alluding to obscure references to other Marvel
based media and teasing future plot points respectively.
Work Cited
Beaty, Bart. "Superhero Fan
Service: Audience Strategies in the Contemporary Interlinked Hollywood
Blockbuster." Information Society, vol. 32, no. 5, Oct-Dec2016, pp.
318-325. EBSCOhost, doi:10.1080/01972243.2016.1212616.
Dantzler, Jamoki Zakia. "How
the Marvel Cinematic Universe Represents Our Quality World: An Integration of
Reality Therapy/Choice Theory and Cinema Therapy." Journal of Creativity
in Mental Health, vol. 10, no. 4, Oct. 2015, pp. 471-487. EBSCOhost, doi:10.1080/15401383.2014.994796.
Richter, Ádám. "The Marvel
Cinematic Universe as a Transmedia Narrative." Americana: E-Journal of
American Studies in Hungary, vol. 12, no. 1, 2016. EBSCOhost,
lib-ezproxy.tamu.edu:2048/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=mzh&AN=2017306637&site=eds-live.